A test is one cloned store with ads running on it. Two ways in:
/spend domain amount, gameofscale is read at the sync hours, the rules say keep / scale / stop, you tap /ok on Telegram, the VA does it and sends /did.A launch starts with one brief. Everything below happens on its own from there.
/done is checked on the live store./done is verified against the live store before it counts.Judged on every day recorded since the first sync, whatever period you pick above — a product that burned its price without selling has to go even if it took two months: no order and ads ≥ the product's price · no order after 60 clicks · sells but loses money after ads. One click excludes the product's offers in the Shopping and Performance Max campaigns and types it loser > …. Campaigns on the skip list, and any campaign not split by product, keep running untouched —
Merchant Center looks hardest at a shop in its first 48 hours, its first week and its first month. So the whole shop is built before Google ever sees it, almost nothing is submitted, and it grows in steps small enough that a refusal points at something you can still find.
Merchant Center asks whether a shop is a real business. It answers by looking for a template, and for details that do not match. This reads all our shops in one pass, because the checks that matter most — a policy page, a theme, an analytics id or a photo shared between two of them — cannot be seen one shop at a time.
Settings → Billing → Export charges. Order commissions replace the estimated platform fee day by day; subscriptions and apps become fixed costs spread over their cycle.
This space will hold the brand's creatives (statics from the ad templates, UGC videos, advertorials) and the campaigns launched through the Meta Marketing API — the one channel where kill and scale can run without a person.